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AI Insights · Timothy · April 2022

Top 5 Sandbox-like Games on Android in Nigeria: Q1 2022

Explore the performance of the top 5 sandbox-like games on the Android platform in Nigeria during Q1 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Sandbox-like Games on Android in Nigeria: Q1 2022

In Q1 2022, the top 5 sandbox-like games on the Android platform in Nigeria showed varied performance across weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period based on data from Sensor Tower.

Roblox from Roblox Corporation saw fluctuations in its weekly revenue, starting at approximately $1.7K in late December and declining to around $490 by the end of March. Weekly downloads peaked at 2.4K in late December, with a notable increase to 1.7K in the last week of March. The game maintained a relatively stable weekly active user base, fluctuating around 40K throughout the quarter.

Minecraft by Mojang experienced a significant drop in weekly revenue from $249 at the start of the quarter to $91 by the end of March. Weekly downloads remained fairly consistent, averaging around 90 per week. The game’s weekly active users showed a mild increase, ending the quarter at approximately 8.7K.

IMVU: Social Chat & Avatar app from IMVU, Inc. had a varied performance in weekly revenue, starting at $86 and peaking at $143 in early February before declining to $64 by the end of March. Weekly downloads saw a peak of 438 at the beginning of the quarter, dropping to 291 by the end of March. The weekly active user count remained relatively stable, averaging around 1.6K.

ZEPETO: Avatar, Connect & Live by Naver Z Corporation showed a slight increase in weekly revenue, with figures starting at $39 and ending at $36 by the end of March. Weekly downloads fluctuated, with a notable peak of 483 in early January and another peak of 477 in late March. Weekly active users grew steadily, reaching approximately 3.5K by the end of the quarter.

Growtopia from Ubisoft Entertainment had minimal data available for Q1 2022. The game’s weekly revenue was mostly negligible, with slight peaks at $44 in late January and $14 by the end of March. No significant data was available for weekly downloads or active users during this period.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022